Backgammon günstig online kaufen bei Amazon ✓ Neuheiten ✓ Große Auswahl: Holz, Koffer, Reise, Schach, Philos, Leder, Steine. Backgammon Mehrspieler, % kostenlos. Auswahl der Funktionen/Optionen: Live-Gegner aus aller Welt, Spielsääle, Ranglisten, umfangreiche Statistiken. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als.
SpielregelnBackgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Das Spielbrett besteht aus 24 "Punkten" (auch Felder/Zungen/Points genannt), auf denen sich die Spielsteine (je 15 pro Spieler) fortbewegen. Das Spielbrett. Backgammon Mehrspieler, % kostenlos. Auswahl der Funktionen/Optionen: Live-Gegner aus aller Welt, Spielsääle, Ranglisten, umfangreiche Statistiken.
Backgammon Join AARP & Save 25% VideoBackgammon Flexibility, explained by Grandmaster Marc Olsen
Backgammon diesen SpielhГusern des Cups Anleitung. - NavigationsmenüEr darf seine Steine um die eigene Augenzahl und um die des Gegners vorrücken.
Ab sofort kГnnen Sie Backgammon jede Woche auf der Cups Anleitung Rennstrecke. - Weitere Spiele von ArkadiumSie besagt, dass der Gewinn eines Gammons oder Backgammons nur dann zählt, wenn vorher bereits gedoppelt wurde. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Hier kannst du Backgammon gratis online gegen den Computer spielen. Eine gute Möglichkeit die Backgammon-Regeln zu lernen. Der Computer kümmert sich. Gesellschaftsspiele erfunden und gespielt. Eines der ältesten Spiele, das sich praktisch in der ganzen Welt ausgebreitet hat, ist das Brettspiel Backgammon. Backgammon requires you to move your checkers after a roll of two dice. The number of dots on each die dictate your options. For example, if you roll a five and a one, you must move a checker five points forward, and a second checker one point forward. Backgammon is the most popular board game for 2 players. The board consists of 24 triangles with alternating colours – these are called points. The points are separated into four equal groups, known as Home and Outer boards. Backgammon is a version of the classic and popular board game that you can play online and for free on salstattoo.com Your objective is to free all your checkers from the board before your opponent. Check out this classic game of skill, strategy, and luck. AARP's online Backgammon game will challenge your mind and gaming ability. Play today!. Backgammon is the first game developed by salstattoo.com's two new full time employees, Kjartan and Alexandra! Winning a single game can take a long time, so we decided to just make the simplest version, without the doubling dice and tracking wins over many games.
Feeling fiesty? Intentionally leave some checkers back to try and knock the opponent off the board as they make a run for their home territory!
Seasonal Backgammon Games Backgammon. Spring Backgammon. Summer Backgammon. Fall Backgammon. Winter Backgammon.
Christmas Backgammon. Easter Backgammon. Halloween Backgammon. Like chess , backgammon has been studied with great interest by computer scientists.
Owing to this research, backgammon software has been developed that is capable of beating world-class human players see TD-Gammon for an example. Backgammon is not controlled by a dominating authority, yet the "rules of play" are agreed on by the international tournaments.
Backgammon playing pieces may be termed checkers, draughts, stones, men, counters, pawns, discs, pips, chips, or nips. The objective is for players to remove bear off all their checkers from the board before their opponent can do the same.
As the playing time for each individual game is short, it is often played in matches where victory is awarded to the first player to reach a certain number of points.
Each side of the board has a track of 12 long triangles, called points. The points form a continuous track in the shape of a horseshoe , and are numbered from 1 to In the most commonly used setup, each player begins with fifteen chips, two are placed on their point, three on their 8-point, and five each on their point and their 6-point.
The two players move their chips in opposing directions, from the point towards the 1-point. Points 1 through 6 are called the home board or inner board, and points 7 through 12 are called the outer board.
The 7-point is referred to as the bar point, and the point as the midpoint. Usually the 5-point for each player is called the "golden point".
To start the game, each player rolls one die, and the player with the higher number moves first using the numbers shown on both dice.
Both dice must land completely flat on the right-hand side of the gameboard. The players then take alternate turns, rolling two dice at the beginning of each turn.
After rolling the dice, players must, if possible, move their checkers according to the number shown on each die. For example, if the player rolls a 6 and a 3 denoted as "" , the player must move one checker six points forward, and another or the same checker three points forward.
The same checker may be moved twice, as long as the two moves can be made separately and legally: six and then three, or three and then six.
If a player rolls two of the same number, called doubles, that player must play each die twice. For example, a roll of allows the player to make four moves of five spaces each.
On any roll, a player must move according to the numbers on both dice if it is at all possible to do so. If one or both numbers do not allow a legal move, the player forfeits that portion of the roll and the turn ends.
If moves can be made according to either one die or the other, but not both, the higher number must be used.
If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.
In the course of a move, a checker may land on any point that is unoccupied or is occupied by one or more of the player's own checkers. It may also land on a point occupied by exactly one opposing checker, or "blot".
In this case, the blot has been "hit" and is placed in the middle of the board on the bar that divides the two sides of the playing surface. A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously.
Checkers placed on the bar must re-enter the game through the opponent's home board before any other move can be made. A roll of 1 allows the checker to enter on the point opponent's 1 , a roll of 2 on the point opponent's 2 , and so forth, up to a roll of 6 allowing entry on the point opponent's 6.
Checkers may not enter on a point occupied by two or more opposing checkers. Checkers can enter on unoccupied points, or on points occupied by a single opposing checker; in the latter case, the single checker is hit and placed on the bar.
More than one checker can be on the bar at a time. A player may not move any other checkers until all checkers on the bar belonging to that player have re-entered the board.
If the opponent's home board is completely "closed" i. When all of a player's checkers are in that player's home board, that player may start removing them; this is called "bearing off".
A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on. If all of a player's checkers are on points lower than the number showing on a particular die, the player must use that die to bear off one checker from the highest occupied point.
When bearing off, a player may also move a lower die roll before the higher even if that means the full value of the higher die is not fully utilized.
For example, if a player has exactly one checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically.
As before, if there is a way to use all moves showing on the dice by moving checkers within the home board or by bearing them off, the player must do so.
If a player's checker is hit while in the process of bearing off, that player may not bear off any others until it has been re-entered into the game and moved into the player's home board, according to the normal movement rules.
The first player to bear off all fifteen of their own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a gammon , which counts for double stakes.
If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a backgammon , which counts for triple stakes.
To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is not a die to be rolled, but rather a marker, with the numbers 2, 4, 8, 16, 32, and 64 inscribed on its sides to denote the current stake.
At the start of each game, the doubling cube is placed on the midpoint of the bar with the number 64 showing; the cube is then said to be "centered, on 1".
When the cube is centered, either player may start their turn by proposing that the game be played for twice the current stakes.
Their opponent must either accept "take" the doubled stakes or resign "drop" the game immediately. Whenever a player accepts doubled stakes, the cube is placed on their side of the board with the corresponding power of two facing upward, to indicate that the right to re-double belongs exclusively to that player.
For instance, if the cube showed the number 2 and a player wanted to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would lose two, or twice the original stake.
There is no limit on the number of redoubles. Although 64 is the highest number depicted on the doubling cube, the stakes may rise to , , and so on.
In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, while retaining possession of the cube.
A variant of the doubling cube "beaver" is the "raccoon". We have other games that don't require Flash. Here's a few of them.
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Backgammon is one of the oldest known boardgames. The object of the game is to move your pieces along the board's triangles and off the board before your opponent does.
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Your review for Free Backgammon. Your review for Free Backgammon Thank you for rating!Money play means that every point counts evenly and every game stands alone, whether money Spiele FГјr PГ¤rchen Online actually Dfb Pokal VerlГ¤ngerung wagered or not. As Backgammon game progresses, this Cups Anleitung may gain an advantage by hitting an opponent's blot Schachregeln Pferd the anchor, or by rolling large doubles that allow the checkers to escape into a running game. Payvand News. Happy Halloween! Over time it was replaced by other games such as xiangqi Chinese chess. In this version your pieces move counterclockwise from the upper right, while your opponent's move clockwise from the bottom right. Players then become students, learning new skills and fighting alongside others against possessed Lortozahlen. Winning a single game can take a long time, so we decided to just make the simplest version, without the doubling dice and tracking wins over many games. Highlight moves. Operations Research. In the 16th century, Elizabethan laws and church Verblickt Spiel prohibited playing tables, but by the 18th century, backgammon was popular among the English clergy. Backgammon 5. Laws concerning the use of this software vary from country to country. A roll of 1 allows the checker to enter on the point opponent's 1 Golden Spins Casino, a roll of 2 on the point opponent's 2and so forth, up to a roll of 6 allowing entry on the point opponent's Cups Anleitung. Backgammon clubs may also organize tournaments. Sieger des Matches ist der Spieler, der als erster die gegebene Punktezahl erreicht oder übertrifft. Bietet der Mann in der Box eine Verdopplung an, so entscheiden die Spieler jeder Erfahrung Mit Secret.De sich, ob sie das Peppermill Hotel Reno akzeptieren wollen oder nicht; Cups Anleitung oder Ablehnung eines Doppels der Box haben keine Auswirkungen auf die Rangfolge der Spieler — mit Ausnahme des Kapitäns s. Das Spiel ist gewonnen, wenn der Gegner aufgibt oder wenn zuerst keine eigenen Steine mehr auf dem Brett sind.